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Alexander Chia

Carnegie Mellon University Stanford University Google Square Enix

I'm a researcher / software developer / innovator passionate about science, technology, and quantitative methods.

I am currently pursuing a Masters in Computer Science at Stanford University and did my B.S. in Computer Science at Carnegie Mellon University.

My interests in a broad sense include: GPGPU and Real time rendering techniques; bioinformatics and genomics; and quantitative and statistical methods in scientific computing and financial markets.

You are welcome to visit my projects page to have a look at some of the work I've done or view my resume.

Projected graduation: March 2012.

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Something I'm rather proud of - a novel fully interactive real time renderer that I developed recently for a mini game-demo.

- Consistent 14-15fps
- dynamic viewpoints
- dynamic lighting
- dynamic scene graph/objects
- motion blur.

Physics implemented with PhysX by nVidia.
Parallel computation with nVidia's CUDA.
(Disclaimer: I have no affiliation with nVidia.)

Relevant concepts: Monte Carlo, GPGPU, Interpolation, Spherical harmonics, Hierarchical data structures for the GPU, Photon Mapping

~ Alex

View Alexander Chia's profile on LinkedIn